Character Creation

  
Choose your 2 options from a list (When comparing this skill to Adventurers use the skill level 3, Ties go to the Adventurer if there requires to be a winner)
 
Options:
  • Nobility - You are a Noble: Your choice of Low, Moderate, or High.
  • Healing Magic:  Character is able to cast a 5 point heal to 1 location, up to 5 times per hour. This spell takes 1 minute to cast. (Must Worship a god) be a Divine
  • Mending Magic: Character is able to cast a 5 point heal to 1 location, up to 10 times per hour. This spell takes 1 minute to cast.
  • Repair Armour: Able to repair armour 3 points per minute up to 3 minutes. This can be done any number of times, but only on the same piece of equipment per 15 minutes.
  • Chirurgery: Able to heal 3 points per hour per patient at a rate of 1 hit point per minute.  
  • Wearing Armour – This skill allows you to wear armour. Armour gives additional global hits which are counted instead of your life hits, if the weapons hit the armour.
    • 2Pt Leather,4Pt Chain,6Pt Plate
 
LOC: 3 Global Hits (Add Armour if skill is chosen and wearing armour).
Mana: None unless Have Mending Magic (Arcane or Devine) or Healing Magic (Divine Only).
Halo: 10.
2 Options: Chosen (See option  list).
Damage 1pt, unless Weapon use option is chosen then 4.
Loot: None worth-while.
Dying: You will die in 5 mins (Or faster if you choose) after you lose your last hit, unless someone comes by and heals you.
Death: Respawn at Village as a new villager. All memory of your past life is lost since you left the village, or 5 mins which is ever longer. (If killed in town then 5 mins must pass before you respawn).